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Last year’s Resident Evil 2 remake was incredibly good, blending old and new to create what I’m now comfortable calling my favorite Resident Evil game yet. The Resident Evil 2 remake is one of the best Resident Evil games ever Resident Evil 7 review: a bold and terrifying return to form Resident Evil 3 follows that same blueprint, but it ends up managing to feel both overly familiar and not familiar enough. Resident Evil 3 doesn’t really let up from there. It’s a much faster-paced game than Resident Evil 2, with a greater emphasis on action and far less focus on puzzle-solving or exploration. Ammo is in more plentiful supply, and the environments aren’t particularly creepy. I was expecting Nemesis to be more of an ever-present threat, like Mr. X in Resident Evil 2, but its role is mostly limited to scripted jump-scare sequences and boss fights.īeyond a couple of additions like a dodge move, Resident Evil 3 looks and plays more or less identically to 2. On the technical side of things, that’s not a bad thing this is a visually stunning game, and Capcom continues to do amazing work with its RE Engine. But with its straightforward structure and reduced scope, Resident Evil 3 feels much less substantial. There’s nothing like the police station in Resident Evil 2, a satisfyingly sprawling area that you’d get to explore a little further with each solved puzzle or found item.
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